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Lachlan Taylor

Game & Level Design

Particularly focused on level design and narrative worldbuilding, I’m passionate and experienced across all aspects of game design and development. I love the unique creative collaboration between disciplines that making games brings.

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Currently at QUT developing my prototyping skills, I’m building a diverse skill set to work dynamically with teams and design emotive, memorable experiences.

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Game Design

FATE TTRPG

Worldbuilding

Game Design

Jam Prompt

Narrative 

Level Design

Narrative

Production

Level Design

Game Design

Narrative

Playtest Design

Programming

NPC Design

Prototyping

In Progress

Solo Project

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